• How We Feel: Designing Experiences For Emotion (late)

    Zoom

    How can experience designers deliberately shape how people feel – rather than simply hope for an emotional response? Every experience works through the senses. What people see, hear, touch and move through affects not only what they notice, but how they feel, what they remember and how they respond. In this WXO Campfire, Josh Horowitz, […]

  • Designing for Life’s Hardest Moments: Inside the XR Storytelling of Nana Lou

    Zoom

    How gesture, pacing, worldbuilding and embodied interaction can turn sensitive psychological research into something participants live, not simply watch. How do you design participation around one of the most difficult experiences in human life? Nana Lou is an award-winning interactive VR animation from in which the participant plays a spirit accompanying a grandmother through her […]

  • Can Immersive Make Money?

    Zoom

    A practical session exploring the financial, operating and structural choices behind immersive shows – and how producers and operators can build projects that capital can understand and price. Immersive and experiential shows promise outsized engagement – but they carry a financial and operating profile unlike traditional live entertainment, and supply is flooding in faster than […]

  • We ARE The Story (early)

    Zoom

    How experience designers can create moments that shift how people see themselves – and what they believe they’re capable of. Most of us are two steps away from a significant change in our lives through the story we tell about ourselves. All it takes is a moment – an experience that makes us realise what […]

  • We ARE The Story (Late)

    Zoom

    How experience designers can create moments that shift how people see themselves – and what they believe they’re capable of. Most of us are two steps away from a significant change in our lives through the story we tell about ourselves. All it takes is a moment – an experience that makes us realise what […]