- Gaming was the only leisure and entertainment sector to do well out of covid
- Games sales rose 218% in the first few months of lockdown
- The UK gaming sector will be worth £10bn by 2023 – up from £4bn today
The gaming industry was the only segment of the leisure and entertainment sector to have made a success from COVID, according to new report ‘Gaming: The Perfect Play for Growth’, by global recruitment agency Robert Walters.
Sales from videogames rose 218% in the first few months of lockdown. The most popular games during lockdown were Minecraft, Fortnite, Animal Crossing, Call of Duty: Modern Warfare and FIFA.
More gaming jobs
In the next few years, many roles are expected to be in ever higher demand, including:
- Game programming +154%
- Project management +140%
- Developers +91%
- Audio/visual specialists +76%
- Artist/creative +59%
Background on the gaming industry
The UK’s gaming sector is the fifth largest in the world. It provides 27,000 jobs. By 2025, the industry is expected to provide 80,000 jobs.
[Katherine, can you provide the top 10. Name the country; the city if appropriate; how many jobs they provide; what the value is.]