Campfires 85 & 86: What The 4-Day Workweek Means For Experience Design

General 2 replies 447 views Tags:  Experience DesignAlex Soojungkim-PangTime DesignShorter4-Day WorkweekEmployee Experience

Palo Alto-based futurist and author Alex Soojungkim-Pang is one of the leading champions of the 4-day workweek movement.

His most recent book, Shorter: How Working Less Will Revolutionise The Way Your Company Gets Things Done, takes global research into companies already trialling the 4-day workweek without reducing salaries or expectations, and outlines the learnings and strategies we might apply in our own professional and personal lives.

We also think there’s a lot that experience designers can take from his work and apply to their own experiences. How do we play with people’s perception of time? Are boundaries a necessity or an evil? And how can we help people to feel more productive and fulfilled with the same amount of hours?

The full write-up will be coming soon – but for now, here are a few top takeaways, links and questions that emerged. Add your comments below!

  • The 4-day workweek is less esoteric than you might think. It's already being adopted in countries including Korea and Japan, and in a cross-variety of industries such as manufacturing, marketing and even brewing.

  • The pandemic and WFH have accelerated the move towards more hybrid work and different working patterns.
  • The 4-day workweek is largely already here – it's just buried underneath bad management, distractions and far too many meetings.
  • By redesigning the working day to eradicate pointless meetings, make space for deep work, using tools thoughtfully and creating guidelines for engagement, we can free up time to use elsewhere.
  • Employees in the companies surveyed report better productivity, better work-life balance, and an increased ability to manage their workload.
  • This proves that our perception of time is flexible – and therefore experience designers should play with our perception of it. Think of flow experiences, and the way that time ceases to have meaning when they occur.
  • There's a need to balance customisation with community, so we don't lose the joy of shared time in our quest for a more personalised work schedule.
  • Boundaries are a good thing, but it's up to us how and where we set them.

Some follow-up questions to ask yourself:

  1. As more people swap the 5/2 for the 4/3 week, what might this mean for the experiences you design?

  2. How might you redesign your experience in order to help people be more creative and productive?
Forgot Password?
Don't have an account? Sign up