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When Worlds Collide: How Video Games Reinvent Storytelling

This Campfire has already taken place. 

A full whitepaper report as well as video highlights will be added to this page in the near future.

WXO members can watch an on demand recording of this session via the WXO community page.

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Campfire description

Before the digital era, games and stories shared a history that led to all sorts of fascinating hybrids.

Since their emergence as a commercial medium in the late 1960s, video games have continued this tradition. 

Some games tell heavily curated, author-led stories, while others invite myriad kinds of collaboration to enable players to tell their own stories.

In the age of transmedia and the Metaverse, games give us a template for the future of storytelling: spatial, immersive and connected.

Drawing on his new book, video game writer and academic Dr Colin Harvey explores the techniques which video games borrow and reshape from other media and the new approaches they invent for themselves.

You’ll discover:


✅ The ways in which video games utilise both temporal and spatial storytelling techniques


✅ How games challenge traditional conceptions of character – and why this might be key to experiential storytelling


✅ The emergence of narrative design as a discipline with multiple applications beyond games


✅ Why all stories are experiences – and how game storytelling is pervading the wider culture

Who should attend?

🎲 Experience designers & storytelling creatives


🎲 Facilitators & workshop leaders


🎲 Brand creatives


🎲 Anyone designing for interaction, play & meaning

Join Dr Colin Harvey as he explores the myriad ways in which game video game storytelling is both an evolution and a radical departure from what came before.

About Colin Harvey:

Colin Harvey is an experienced game writer and narrative designer. His forthcoming work includes a major soon-to-be released open world fantasy game. 

Colin was co-writer on Sony’s acclaimed Virtual Reality thriller Blood and Truth. His other game work includes material for Saber’s Evil Dead game and Rebellion’s Sniper Elite and Strange Brigade franchises.

Outside of games he has written tie-in material for Big Finish’s Doctor Who and Highlander ranges, short fiction for Warhammer and comic stories for 2000AD and Commando.

Colin was formerly an academic teaching and researching worldbuilding, interactive narrative, game storytelling and transmedia storytelling at institutions including King’s College London, Bournemouth University, London South Bank University and Western Sydney University. 

He is the author of Fantastic Transmedia (Palgrave 2015) and wrote and presented ‘The Origins of the Metaverse’ for BBC Radio Four in 2022.

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